Hello, and welcome to my Portfolio. I’m Valerio, Game Design student at FutureGames.
I like to focus on Gameplay and System Design to create immersive experiences with Player’s agency at their core.
Metro Physis is a Puzzle game I worked on with two other people, started before I joined FutureGames and continued for multiple months. During Development I had the role of Puzzle Designer.
In this section you will find an in depth description of my Design process together with gameplay videos.
Game Projects are small games developed at FutureGames in teams composed by students from different departments.
Caves, Shrooms and Crystals is a rogue-like first-person shooter where enemies can transform from threat to tools for the player to be used against other enemies.
During this project I worked as a Gameplay and System Designer.